Tonic is a low profile component framework for the web. It's designed to be used with contemporary Javascript and is compatible with all modern browsers. It's built on top of Web Components.
npm i -S @substrate-system/tonic
This is a front-end view library, like React, but using web components.
[!TIP] DOM state, such as element focus and input values, is preserved across multiple calls to
reRender.
import Tonic from '@substrate-system/tonic'
This package exposes minified JS files too. Copy them so they are accessible to your web server, then link to them in HTML.
cp ./node_modules/@substrate-system/tonic/dist/index.min.js ./public/tonic.min.js
<script type="module" src="./tonic.min.js"></script>
Building a component with Tonic starts by creating a function or a class. The class should have at least one method named render which returns a template literal of HTML.
import Tonic from '@substrate-system/tonic'
class MyGreeting extends Tonic {
render () {
return this.html`<div>Hello, World.</div>`
}
}
or
function MyGreeting () {
return this.html`
<div>Hello, World.</div>
`
}
The HTML tag for your component will match the class or function name.
[!NOTE]
Tonic is a thin wrapper aroundweb components. Web components require a name with two or more parts. So your class name should beCamelCased(starting with an uppercase letter). For example,MyGreetingbecomes<my-greeting></my-greeting>.
Next, register your component with Tonic.add(ClassName).
Tonic.add(MyGreeting)
After adding your Javascript to your HTML, you can use your component anywhere.
<html>
<body>
<my-greeting></my-greeting>
<script src="index.js"></script>
</body>
</html>
[!NOTE]
Custom tags (in all browsers) require a closing tag even if they have no children. Tonic doesn't add any "magic" to change how this works.
When the component is rendered by the browser, the result of your render function will be inserted into the component tag.
<html>
<head>
<script src="index.js"></script>
</head>
<body>
<my-greeting>
<div>Hello, World.</div>
</my-greeting>
</body>
</html>
A component (or its render function) may be an async or an async generator.
class GithubUrls extends Tonic {
async * render () {
yield this.html`<p>Loading...</p>`
const res = await fetch('https://api.github.com/')
const urls = await res.json()
return this.html`
<pre>
${JSON.stringify(urls, 2, 2)}
</pre>
`
}
}
Call tonicInstance.reRender() to render your component again with updated
state. This is totally decoupled from any kind of state machine, so you can
choose how to batch state updates, and just re-render when necessary.
[!TIP] DOM state, such as focus and input values, is preserved across multiple calls to
reRender.
There is a convention for event handler method names. Name a method like
handle_example, and the method will be called with any example type
event.
import { Tonic } from '@substrate-system/tonic'
class ButtonExample extends Tonic {
handle_click (ev) {
ev.preventDefault()
if (Tonic.match(ev.target as HTMLButtonElement, 'button')) {
// button clicks only
this.increment()
}
this.props.onbtnclick('hello')
}
render () {
return this.html`<div id="test">
example
<button id="btn">clicker</button>
</div>`
}
}
this.state is a plain-old javascript object. Its value will be persisted if
the component is re-rendered. Any component with state must have an
id property.
Setting the state will not cause a component to re-render. This way you can make incremental updates. Components can be updated independently, and rendering only happens only when necessary.
Remember to clean up! States are just a set of key-value pairs on the Tonic
object. So if you create temporary components that use state,
clean up their state after you delete them. For example,
if I have a component with thousands of temporary child elements that
all use state, I should delete their state after they get destroyed.
Delete Tonic._states[someRandomId]
Tonic includes a renderToString function that converts component instances
to static HTML strings, making it easy to implement server-side rendering.
The renderToString function will process nested Tonic components recursively.
// my-component.js
import Tonic from '@substrate-system/tonic'
export class MyComponent extends Tonic {
render () {
return this.html`<div class="greeting">
Hello, ${this.props.name}!
</div>`
}
}
Need to import Tonic after render, because it will polyfill some globals.
// this runs in node
import {
render as renderToString
} from '@substrate-system/tonic/render-to-string'
// Import Tonic after render-to-string
import { Tonic } from '@substrate-system/tonic'
import { MyComponent } from './my-component.js'
// Create a component instance
const component = new MyComponent()
component.props = { name: 'World' }
// Render to HTML string
const html = await renderToString(component)
console.log(html)
// => '<div class="greeting">Hello, World!</div>'
class InnerComponent extends Tonic {
render () {
return this.html`<span>${this.props.text}</span>`
}
}
class OuterComponent extends Tonic {
render () {
return this.html`
<div class="outer">
<inner-component text="Nested content"></inner-component>
</div>
`
}
}
Tonic.add(InnerComponent)
Tonic.add(OuterComponent)
const component = new OuterComponent()
const html = await renderToString(component)
// Nested components are rendered correctly
The renderToString function works with async component render methods:
class AsyncComponent extends Tonic {
async render () {
const data = await fetchData()
return this.html`<div>${data}</div>`
}
}
Tonic.add(AsyncComponent)
const component = new AsyncComponent()
const html = await renderToString(component)
// Waits for async render to complete
See API docs.
See src/index.ts.
Add a method with an event name, and it will be called with any matching events.
import { Tonic } from '@substrate-system/tonic'
class MyClicker extends Tonic {
click (ev:MouseEvent) {
// automatically called on any click
ev.preventDefault()
console.log('click')
}
render () {
return this.html`<div>
<button>click the button</button>
</div>`
}
}
Tonic.add(MyClicker)
tagGet the HTML tag name given a Tonic class.
class Tonic {
static get tag():string;
}
class ExampleTwo extends Tonic {
render () {
return this.html`<div>example two</div>`
}
}
ExampleTwo.tag
// => 'example-two'
emitEmit namespaced events, following a naming convention. The return value is the call to element.dispatchEvent().
Given an event name, the dispatched event will be prefixed with the element
name, for example, my-element:event-name.
{
emit (type:string, detail:string|object|any[] = {}, opts:Partial<{
bubbles:boolean;
cancelable:boolean
}> = {}):boolean
}
class EventsExample extends Tonic {
// ...
}
// EventsExample.event('name') will return the namespace event name
const evName = EventsExample.event('testing')
document.body.addEventListener(evName, ev => {
// events bubble by default
console.log(ev.type) // => 'events-example:testing'
console.log(ev.detail) // => 'some data'
})
const el = document.querySelector('events-example')
// use default values for `bubbles = true` and `cancelable = true`
el.emit('testing', 'some data')
// override default values, `bubbles` and `cancelable`
el.emit('more testing', 'some data', {
bubbles: false
cancelable: false
})
static eventReturn the namespaced event name given a string.
class {
static event (type:string):string {
return `${this.tag}:${type}`
}
}
class EventsExample extends Tonic {
// ...
}
EventsExample.event('testing')
// => 'events-example:testing'
dispatchEmit a regular, non-namespaced event.
{
dispatch (eventName:string, detail = null):void
}
dispatch exampleclass EventsExample extends Tonic {
// ...
}
document.body.addEventListener('testing', ev => {
// events bubble by default
console.log(ev.type) // => 'testing'
console.log(ev.detail) // => 'some data'
})
const el = document.querySelector('events-example')
el.dispatch('testing', 'some data')
// override default values
el.dispatch('more testing', 'some data', {
bubbles: false
cancelable: false
})
On any version bump, we run npm run build, which calls all the other
build scripts.
npm run build-esm
npm run build-esm:min
npm run build-cjs
npm run build-cjs:min
npm run build:main
npm run build:minify